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1. Identity statement
Reference TypeConference Paper (Conference Proceedings)
Sitesibgrapi.sid.inpe.br
Holder Codeibi 8JMKD3MGPEW34M/46T9EHH
Identifier8JMKD3MGPBW34M/3888EAP
Repositorysid.inpe.br/sibgrapi/2010/09.09.20.41
Last Update2010:09.09.20.41.19 (UTC) administrator
Metadata Repositorysid.inpe.br/sibgrapi/2010/09.09.20.41.19
Metadata Last Update2022:06.14.00.07.01 (UTC) administrator
DOI10.1109/SIBGRAPI.2010.27
Citation KeyInácioNobrCarvWang:2010:InSiVi
TitleInteractive simulation and visualization of fluids with surface raycasting
FormatPrinted, On-line.
Year2010
Access Date2024, May 01
Number of Files1
Size4424 KiB
2. Context
Author1 Inácio, Renan Teston
2 Nobrega, Tiago de Holanda Cunha
3 Carvalho, Diego Dias Bispo
4 von Wangenheim, Aldo
Affiliation1 Federal University of Santa Catarina
2 Federal University of Santa Catarina
3 Federal University of Santa Catarina
4 Federal University of Santa Catarina
EditorBellon, Olga
Esperança, Claudio
e-Mail Addresszerocaronte@gmail.com
Conference NameConference on Graphics, Patterns and Images, 23 (SIBGRAPI)
Conference LocationGramado, RS, Brazil
Date30 Aug.-3 Sep. 2010
PublisherIEEE Computer Society
Publisher CityLos Alamitos
Book TitleProceedings
Tertiary TypeFull Paper
History (UTC)2010-10-01 04:19:39 :: zerocaronte@gmail.com -> administrator :: 2010
2022-06-14 00:07:01 :: administrator -> :: 2010
3. Content and structure
Is the master or a copy?is the master
Content Stagecompleted
Transferable1
Version Typefinaldraft
Keywordsgraphics processors
fluid simulation
sph
raycasting
AbstractWe present a method to couple particle-based fluid simulation methods such as Smoothed Particle Hydrodynamics (SPH) and volume rendering in order to visualize the fluid. A volume is generated from the fluid's implicit density field so volume raycasting can be performed to render the surface on the GPU. The volume generation algorithm is also implemented in the GPU and is suitable to be used with both SPH simulations implemented on CPU and GPU. We compare different implementations of fluid simulation, demonstrating the modularity of the volume generation method and concluding that it can be used together with other particle-based simulation models and other volume rendering techniques. .
Arrangement 1urlib.net > SDLA > Fonds > SIBGRAPI 2010 > Interactive simulation and...
Arrangement 2urlib.net > SDLA > Fonds > Full Index > Interactive simulation and...
doc Directory Contentaccess
source Directory Contentthere are no files
agreement Directory Contentthere are no files
4. Conditions of access and use
data URLhttp://urlib.net/ibi/8JMKD3MGPBW34M/3888EAP
zipped data URLhttp://urlib.net/zip/8JMKD3MGPBW34M/3888EAP
Languageen
Target FilePID1394677.pdf
User Groupzerocaronte@gmail.com
Visibilityshown
5. Allied materials
Next Higher Units8JMKD3MGPEW34M/46SJT6B
8JMKD3MGPEW34M/4742MCS
Citing Item Listsid.inpe.br/sibgrapi/2022/05.14.20.21 4
Host Collectionsid.inpe.br/banon/2001/03.30.15.38
6. Notes
Empty Fieldsarchivingpolicy archivist area callnumber contenttype copyholder copyright creatorhistory descriptionlevel dissemination documentstage edition electronicmailaddress group isbn issn label lineage mark mirrorrepository nextedition notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url volume


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